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casulaguy213

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A member registered Apr 24, 2019

Recent community posts

Just discovered this wonderful game, love the style and the units can't wait to see how it develops. The only part is that I wish the battles where bigger and longer. you could use move more, which could be improved by introducing into the skill tree and the same with the variations of units and that the world was bigger and had a lot more in it.

If you could also introduce more for each unit, like you could select the spear unit and specifically upgrade certain traits and elements. Such as defence or equipment and more variations as independent units for range, attack and strategy such as the trenches. Additionally if each unit had  the same option as trenches where you could spend extra gold on growing a units numbers so that if you play on a huge map where you can take advantage of the size of your units.

Also if you offered more options for generating gold besides the tech tree that would be great as the gold is somewhat limiting you could do this by making each location captured be it a fort or a town. Depending on the size and difficulty to take to be be generate gold and also units, this might only be peasants but you can create specific groups such as ranged and as you upgrade the town not only thus the gold increase but defences and units. Additionally the map was a bit more fluid you would have enemy strongholds that don't change but you could have enemy units that move per turn.

Again love the game and am really interested to see how it goes if this was the plan all along then it's going to be amazing.

It looks amazing and I hope that things go well over their.

Another small detail if you are going for scale would be that any expansion would need specific units. For example if you had the option of spawning someone who would create a new towns center and you decide to send various workers and troops with that unit it would be cool to include the option of wagons this could be something that could only be achieved if you where able to domesticate cattle for the same reason that if you where to introduce cavalry you would offer the options too domesticate horses and you would use this too create a wagon which would either be linked too you’re main town or you would have a capacity for food. For example one founder, six workers and eight soldiers would require 30 food a day and you would fill the wagon with enough food for you’re journey and of course if you fail to calculate granted it would be obvious how much each unit consumes, but if you fail you’re expedition starves. This would add a whole new dynamic too the size of the map as expansion has a logistical element.  This would also apply too sieges. If you where to lead an army for a siege. Aka for example 10 cavalry, 15 footmen, 10 pike men. Since this is a big map any incursion would be much bigger in scale. If you allow the AI too grow their civilization you would need to prepare resources as if you make sieges more realistic in that they take time you would need to prepare food and if you added a camp option such, as much like food you’re troops would need rest and thus you would need to establish a camp. This would add a whole new dynamic too the game as the game war and battles would be more complex and calculated as a bad judgment would cost you more than troops. It would also be cool if you added a weather system too the map so if your playing a long game their are seasons. For harvest , the change in seasons could be used to impact you’re army as marching in the winter would have an impact on you’re infantry as it thus with the lifestock or you make it so that the region you spawn can make you’re troops resilient too certain climate if it’s the north they aren’t resistent too coldness. Just some ideas.

One more thing in regard to size it would be amazing if you could choose the size and density be it forest, deserts, resource availability. Number of enemies and size of the map and when I say big maps I mean more in line with civilization where you could be on an entire continent. Also it would be cool if you could create specific areas for certain precious metals so as copper etc instead of a general materials. Also if a system for commerce could be created that would be swell

Hi new too the game love it i’ve been looking for a solid rts game and I understand that not all the features are added yet but i’m definitely looking too see what’s going to happen. If you’re looking for suggestions it would be cool too see better options such as bigger maps, roads, walls, more options for the army and a command system. Different terrain, training. Also I know it’s been recommend but diplomacy would be really cool and trade, having other options besides war so if you’re playing a big map you can trade with different cities. I know you guys have a road map and these features might of been recommended but I thought I would add some details that I personally would love.

Another thing that would be nice if when you use the battering ram it doesn't destroy the entire structure of a gate. It would be nice if you have the option to destroy an entire structure when you use a catapult but when its a battering ram it would be nice if it just destroyed the gate and thus the objective would be to clear a battlement not destroy it.

Hi love the game and the evolution of the different games ancient warfare 3 is my favourite. 

I would love if you offer more options for the siege mode.

Choosing what the objective of the invaders and the defenders. 

example you can choose what the defenders focus on specifically such as the enemy infantry or their siege weapons like you have with the planes.

Example for the defenders ie pillage and burn or capture.

I would love to see more options for buildings depending on the different time period so you can build a really cool city and then you have to defend it. 

But most importantly I would like if you can choose what the enemy is able to destroy if its everything or just other soldiers this would make it soo that the only way you could have a siege is if you used siege weapons which would make it more immersive.

Lastly I would love to see more siege weapons and equipments even if its just a ladder for the infantry, plus broader city walls allowing for more dynamic fighting and stairs. Just some notes hope it finds you well.